It took six months for my Nintendo Switch to run out of space

It’s my own fault, really. If I hadn’t insisted on playing every major release Nintendo put out since launch, I wouldn’t be in this mess. Still, can you blame me? Mario Kart 8 Deluxe was a masterful reissue of one of the Wii U’s best games, and Splatoon 2 was a strong follow up to multiplayer shooter that ruled my summer in 2015. On top of that, we had a brand new Nintendo IP in the guise of ARMS, a wacky telescoping boxing game, the delightful absurdity of Mario + Rabbids Kingdom Battle and plenty of great download-only titles like Sonic Mania, Blaster Master Zero and Shovel Knight: Specter of Torment. Nintendo’s hybrid portable console has had a good first year.

When this steady stream of games filled my switch to capacity, however, I didn’t run out and buy a microSD card as I originally planned. Instead, I’ve spent the last few months using Nintendo’s built in data management tool — a pop-up menu prompt that helps you clear out space for a new game by automatically culling your unplayed library.

If you try to download a title you don’t have enough space for, a broken progress bar will appear on the bottom of the game’s icon. Click it, and the Switch will immediately tell you how much space you need to clear to install the game and recommended software to archive. Don’t like what the Switch chooses? No problem — the pop up window will happily take you to the console’s data management screen to sort through your unplayed game library yourself.

It’s a small feature, but it makes managing the Nintendo Switch’s lack of storage space ridiculously easy. When my PlayStation 4 runs out of space, it only notifies me passively — leaving me to drag myself to the system’s storage management menu and stumble through four different categories of data — but the Switch identifies a problem and immediately offers a solution. It takes the work out of juggling data and opens a path to just playing the game I want to launch. That’s nice.

This data management screen doesn’t forgive the Nintendo Switch’s lack of storage — 32GB is still far too little for any modern game console — but it made one of the console’s biggest flaws bearable. I’m still going to buy expanded storage for the Switch eventually, but I don’t feel like I need to right away. That’s a nice quality of life feature, and a small indication that Nintendo is getting better at designing console user interfaces that can rival the competition.

Samsung is the latest tech titan to open an AI lab in Canada

It’s no secret that Samsung wants (and arguably, needs) to bolster its AI work. The Bixby assistant is already a tentpole feature for Samsung’s smartphones, and it’s spreading to devices like smart speakers or even appliances. If it’s going to be a success, it needs to rapidly evolve past its current rough state and become something you’d actually prefer — especially since it does have relatively unique features like object identification. Combine this with Samsung’s early autonomous driving and robotics work and it’s possible that the fate of the company could hinge on the strength of its AI labs.

And one thing’s for sure: Canada’s investment in AI (it earmarked $125 million in federal funding, among other initiatives) is leading to a fierce battle for talent, particularly in Montreal. While major brands are researching AI across the country, such as Google’s DeepMind office in Edmonton and Apple’s self-driving unit in Ottawa, Montreal was already home to teams from Facebook, Google and Microsoft. If Samsung didn’t open an AI lab in the city, it risked losing talent. It’s hard to say how much longer this trend will continue, but it’s easy to see other big names following suit out of fears they’ll miss a big AI breakthrough.